mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Merge pull request #2977 from lioncash/unused
General: Remove unimplemented function prototypes
This commit is contained in:
@ -33,7 +33,6 @@ public:
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void CompileDispatcher();
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Block CompileStub();
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void Compile(u16 start_addr);
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void ClearCallFlag();
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bool FlagsNeeded();
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@ -62,7 +61,6 @@ public:
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void dmem_write_imm(u16 addr, Gen::X64Reg value);
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// Ext command helpers
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void pushExtValueFromReg(u16 dreg, u16 sreg);
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void popExtValueToReg();
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void pushExtValueFromMem(u16 dreg, u16 sreg);
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void pushExtValueFromMem2(u16 dreg, u16 sreg);
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@ -34,7 +34,6 @@ private:
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void AddMemoryUpdate(MemoryUpdate memUpdate, AnalyzedFrameInfo &frameInfo);
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u32 DecodeCommand(u8 *data);
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void LoadBP(u32 value0);
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void StoreEfbCopyRegion();
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void StoreWrittenRegion(u32 address, u32 size);
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@ -30,9 +30,6 @@ public:
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// StepOpcode (Steps one Opcode)
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static void StepOpcode(Common::Event *event = nullptr);
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// one step only
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static void SingleStep();
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// Enable or Disable Stepping
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static void EnableStepping(const bool _bStepping);
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@ -158,10 +158,7 @@ void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32
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void Update(int _WiimoteNumber);
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void ConnectOnInput(int _WiimoteNumber);
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void DoState(PointerWrap &p);
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void StateChange(EMUSTATE_CHANGE newState);
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int FindWiimotes(Wiimote** wm, int max_wiimotes);
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void ChangeWiimoteSource(unsigned int index, int source);
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bool IsValidBluetoothName(const std::string& name);
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@ -144,8 +144,6 @@ private:
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static u8 *keyTable[11];
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u64 GetCurrentTitleID() const;
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const DiscIO::INANDContentLoader& AccessContentDevice(u64 _TitleID);
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u32 OpenTitleContent(u32 CFD, u64 TitleID, u16 Index);
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@ -612,8 +612,6 @@ private:
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#ifdef _WIN32
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WSADATA InitData;
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#endif
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u32 ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _BufferInSize, u32 _BufferOut, u32 _BufferOutSize);
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u32 ExecuteCommandV(SIOCtlVBuffer& CommandBuffer);
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};
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// **********************************************************************************
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@ -75,8 +75,6 @@ public:
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void DoState(PointerWrap &p) override;
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void NetPlay_WiimoteUpdate(int _number);
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private:
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enum USBIOCtl
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{
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@ -57,8 +57,6 @@ public:
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void ExecuteL2capCmd(u8* _pData, u32 _Size); // From CPU
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void ReceiveL2capData(u16 scid, const void* _pData, u32 _Size); // From Wiimote
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int NetPlay_GetWiimoteNum(int _number);
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void EventConnectionAccepted();
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void EventDisconnect();
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bool EventPagingChanged(u8 _pageMode);
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@ -143,6 +141,4 @@ private:
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void SDPSendServiceAttributeResponse(u16 _SCID, u16 TransactionID, u32 _ServiceHandle,
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u16 _StartAttrID, u16 _EndAttrID,
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u16 _MaximumAttributeByteCount, u8* _pContinuationState);
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u16 AddAttribToList(int _AttribID, u8* _pBuffer);
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};
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@ -135,8 +135,6 @@ private:
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void Disconnect();
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bool Connect();
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void OnTraversalDisconnect(int fail);
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PlayerId m_pid;
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std::map<PlayerId, Player> m_players;
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std::string m_host_spec;
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@ -20,7 +20,6 @@ class Interpreter : public CPUCoreBase
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public:
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void Init() override;
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void Shutdown() override;
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void Reset();
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void SingleStep() override;
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int SingleStepInner();
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@ -28,8 +27,6 @@ public:
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void ClearCache() override;
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const char *GetName() override;
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void Log();
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static bool m_EndBlock;
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static void unknown_instruction(UGeckoInstruction _inst);
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@ -269,7 +266,6 @@ public:
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static void crxor(UGeckoInstruction _inst);
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static void mcrf(UGeckoInstruction _inst);
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static void rfi(UGeckoInstruction _inst);
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static void rfid(UGeckoInstruction _inst);
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static void sync(UGeckoInstruction _inst);
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static void isync(UGeckoInstruction _inst);
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@ -94,13 +94,9 @@ public:
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void reg_imm(UGeckoInstruction inst);
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void ps_sel(UGeckoInstruction inst);
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void ps_mr(UGeckoInstruction inst);
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void ps_sign(UGeckoInstruction inst); //aggregate
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void ps_arith(UGeckoInstruction inst); //aggregate
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void ps_mergeXX(UGeckoInstruction inst);
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void ps_maddXX(UGeckoInstruction inst);
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void ps_rsqrte(UGeckoInstruction inst);
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void ps_sum(UGeckoInstruction inst);
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void ps_muls(UGeckoInstruction inst);
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@ -35,7 +35,6 @@ public:
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bool Load(const std::string& filename); // Does not clear. Remember to clear first if that's what you want.
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bool Save(const std::string& filename);
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void Clean(const char *prefix);
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void Clear();
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void List();
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