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JIT64: use FMA instructions
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@ -49,6 +49,7 @@
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#include "Core/HW/Wiimote.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb.h"
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#include "Core/IPC_HLE/WII_Socket.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#ifdef USE_GDBSTUB
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@ -728,6 +729,8 @@ void UpdateWantDeterminism(bool initial)
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g_want_determinism = new_want_determinism;
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WiiSockMan::GetInstance().UpdateWantDeterminism(new_want_determinism);
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g_video_backend->UpdateWantDeterminism(new_want_determinism);
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// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use of FMA.
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JitInterface::ClearCache();
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Core::PauseAndLock(false, was_unpaused);
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}
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