Vertical sync on OS X.

Fixes issue 3996.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6946 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-01-28 09:39:28 +00:00
parent f281eff9ba
commit 976420b9d5
3 changed files with 15 additions and 5 deletions

View File

@ -310,8 +310,14 @@ Renderer::Renderer()
s_backbuffer_height = (int)OpenGL_GetBackbufferHeight();
// Handle VSync on/off
#ifdef __APPLE__
int swapInterval = g_ActiveConfig.bVSync ? 1 : 0;
#if defined USE_WX && USE_WX
// TODO: FILL IN
NSOpenGLContext *ctx = GLWin.glCtxt->GetWXGLContext();
#else
NSOpenGLContext *ctx = GLWin.cocoaCtx;
#endif
[ctx setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];
#elif defined _WIN32
if (WGLEW_EXT_swap_control)
wglSwapIntervalEXT(g_ActiveConfig.bVSync ? 1 : 0);