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Remove some unnecessary includes as well as simplifying exisiting ones if possible.
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@ -5,8 +5,6 @@
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// Fast image conversion using OpenGL shaders.
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// This kind of stuff would be a LOT nicer with OpenCL.
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#include <math.h>
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#include "TextureConverter.h"
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#include "TextureConversionShader.h"
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#include "TextureCache.h"
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