D3D: Drop redundant interface TextureEncoder

This commit is contained in:
Stenzek
2017-04-04 22:52:48 +10:00
parent 90acceaf41
commit 97dc773a3e
12 changed files with 5 additions and 76 deletions

View File

@ -7,7 +7,6 @@
#include <map>
#include "Common/CommonTypes.h"
#include "VideoBackends/D3D/TextureEncoder.h"
#include "VideoCommon/VideoCommon.h"
struct ID3D11Texture2D;
@ -25,7 +24,7 @@ struct ID3D11SamplerState;
namespace DX11
{
class PSTextureEncoder : public TextureEncoder
class PSTextureEncoder final
{
public:
PSTextureEncoder();