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D3D: Drop redundant interface TextureEncoder
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@ -9,11 +9,11 @@
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#include "Common/CommonTypes.h"
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#include "VideoBackends/D3D12/D3DBase.h"
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#include "VideoBackends/D3D12/TextureEncoder.h"
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#include "VideoCommon/VideoCommon.h"
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namespace DX12
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{
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class PSTextureEncoder final : public TextureEncoder
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class PSTextureEncoder final
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{
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public:
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PSTextureEncoder();
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