mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
Fast depth is now more accurate than slow depth and should always be used. The option will be kept in a different form as it is still used as a hack to fix some games. Also, the slow depth code path will still be relied upon by cards that don't support GL_ARB_clip_control.
This commit is contained in:
@ -117,7 +117,7 @@ struct VideoConfig final
|
||||
std::string sPhackvalue[2];
|
||||
float fAspectRatioHackW, fAspectRatioHackH;
|
||||
bool bEnablePixelLighting;
|
||||
bool bFastDepthCalc;
|
||||
bool bForcedSlowDepth;
|
||||
int iLog; // CONF_ bits
|
||||
int iSaveTargetId; // TODO: Should be dropped
|
||||
|
||||
|
Reference in New Issue
Block a user