Fix Windows build, try 2.

This commit is contained in:
NeoBrainX
2013-03-26 23:44:41 +01:00
parent 24ab51f9f6
commit 98362e5934
5 changed files with 5 additions and 6 deletions

View File

@ -359,7 +359,7 @@ void VertexManager::vFlush()
// set global constants
VertexShaderManager::SetConstants();
PixelShaderManager::SetConstants();
PixelShaderManager::SetConstants(g_nativeVertexFmt->m_components);
u32 stride = g_nativeVertexFmt->GetVertexStride();
if (!PixelShaderCache::SetShader(DSTALPHA_NONE,g_nativeVertexFmt->m_components))
{