Fix Windows build, try 2.

This commit is contained in:
NeoBrainX
2013-03-26 23:44:41 +01:00
parent 24ab51f9f6
commit 98362e5934
5 changed files with 5 additions and 6 deletions

View File

@ -189,7 +189,7 @@ void VertexShaderCache::Shutdown()
bool VertexShaderCache::SetShader(u32 components)
{
VertexShaderUid uid;
GetVertexShaderUid(uid, components);
GetVertexShaderUid(uid, components, API_D3D9);
if (last_entry)
{
if (uid == last_uid)