VideoCommon: flush vertex manager if components change

This commit is contained in:
Tillmann Karras
2015-11-01 22:39:31 +01:00
parent 491e149545
commit 983978ee66
15 changed files with 56 additions and 51 deletions

View File

@ -19,7 +19,7 @@ public:
static void Init();
static void Clear();
static void Shutdown();
static bool SetShader(u32 components); // TODO: Should be renamed to LoadShader
static bool SetShader(); // TODO: Should be renamed to LoadShader
static ID3D11VertexShader* GetActiveShader() { return last_entry->shader; }
static D3DBlob* GetActiveShaderBytecode() { return last_entry->bytecode; }