mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
VideoCommon: flush vertex manager if components change
This commit is contained in:
@ -19,7 +19,7 @@ public:
|
||||
static void Init();
|
||||
static void Clear();
|
||||
static void Shutdown();
|
||||
static bool SetShader(u32 components); // TODO: Should be renamed to LoadShader
|
||||
static bool SetShader(); // TODO: Should be renamed to LoadShader
|
||||
|
||||
static ID3D11VertexShader* GetActiveShader() { return last_entry->shader; }
|
||||
static D3DBlob* GetActiveShaderBytecode() { return last_entry->bytecode; }
|
||||
|
Reference in New Issue
Block a user