diff --git a/Source/Core/VideoBackends/Software/Rasterizer.cpp b/Source/Core/VideoBackends/Software/Rasterizer.cpp index b27dc14c89..718f2778b9 100644 --- a/Source/Core/VideoBackends/Software/Rasterizer.cpp +++ b/Source/Core/VideoBackends/Software/Rasterizer.cpp @@ -330,7 +330,7 @@ static void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertex // adapted from http://devmaster.net/posts/6145/advanced-rasterization - // 28.4 fixed-pou32 coordinates. rounded to nearest and adjusted to match hardware output + // 28.4 fixed-point coordinates. rounded to nearest and adjusted to match hardware output // could also take floor and adjust -8 const s32 Y1 = iround(16.0f * (v0->screenPosition.y - scissor.y_off)) - 9; const s32 Y2 = iround(16.0f * (v1->screenPosition.y - scissor.y_off)) - 9; @@ -349,7 +349,7 @@ static void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertex const s32 DY23 = Y2 - Y3; const s32 DY31 = Y3 - Y1; - // Fixed-pos32 deltas + // Fixed-point deltas const s32 FDX12 = DX12 * 16; const s32 FDX23 = DX23 * 16; const s32 FDX31 = DX31 * 16;