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Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
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@ -1060,6 +1060,9 @@ GamepadPage::GamepadPage(wxWindow* parent, InputConfig& config, const unsigned i
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mapping->Add(dio, 1, wxEXPAND|wxLEFT|wxTOP|wxBOTTOM, 5);
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mapping->Add(control_group_sizer, 0, wxLEFT|wxEXPAND, 5);
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wxCommandEvent event;
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RefreshDevices(event);
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UpdateGUI();
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SetSizerAndFit(mapping); // needed
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