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https://github.com/dolphin-emu/dolphin.git
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The compiler need not obey the static keyword, so to avoid linker
problems, whole functions in .h files need to also be static in case they are included in several .cpp files. Also a few other minor LTO fixes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
04fcd9499a
commit
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3
Externals/zlib/SConscript
vendored
3
Externals/zlib/SConscript
vendored
@ -3,9 +3,6 @@
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Import('env')
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import sys
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if sys.platform == 'darwin':
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Return()
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if env.has_key('shared_zlib') and env['shared_zlib']:
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env['LIBS'] += 'z'
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Return()
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13
SConstruct
13
SConstruct
@ -120,12 +120,12 @@ if sys.platform == 'darwin':
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env['CCFLAGS'] += ['-march=core2', '-mdynamic-no-pic']
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env['CCFLAGS'] += ['-Xarch_i386', '-msse3', '-Xarch_x86_64', '-mssse3']
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env['CXXFLAGS'] += ['-x', 'objective-c++']
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env['FRAMEWORKS'] += ['AppKit', 'Carbon', 'CoreFoundation', 'CoreServices']
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env['FRAMEWORKS'] += ['AudioToolbox', 'AudioUnit', 'CoreAudio', 'WebKit']
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env['FRAMEWORKS'] += ['IOBluetooth', 'IOKit', 'OpenGL']
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env['FRAMEWORKS'] += ['AudioToolbox', 'AudioUnit', 'Carbon', 'Cocoa']
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env['FRAMEWORKS'] += ['CoreAudio', 'CoreFoundation', 'CoreServices']
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env['FRAMEWORKS'] += ['IOBluetooth', 'IOKit', 'OpenGL', 'WebKit']
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env['LIBPATH'] += ['/usr/lib'] # XXX clang
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env['LINKFLAGS'] += ccld
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env['LINKFLAGS'] += ['-Wl,-dead_strip', '-Wl,-dead_strip_dylibs']
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env['LINKFLAGS'] += ['-Wl,-dead_strip,-dead_strip_dylibs']
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env['LINKFLAGS'] += ['-Wl,-pagezero_size,0x1000']
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env['LINKFLAGS'] += ['-Wl,-search_paths_first']
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@ -156,11 +156,8 @@ if sys.platform == 'darwin':
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env['CPPPATH'] += wxenv['CPPPATH']
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env['wxconfiglibs'] = wxenv['LIBS']
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env['CPPPATH'] += ['#Externals']
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env['FRAMEWORKPATH'] += ['Externals/Cg']
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env['FRAMEWORKS'] += ['Cg']
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env['data_dir'] = '#' + env['prefix'] + '/Dolphin.app/Contents/Resources'
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env['shared_zlib'] = True
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if env['bundle']:
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app = env['prefix'] + '/Dolphin.app'
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@ -30,10 +30,6 @@ namespace AudioCommon
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{
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SoundStream *InitSoundStream(CMixer *mixer, void *hWnd)
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{
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// This looks evil.
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if (!mixer)
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mixer = new CMixer();
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std::string backend = ac_Config.sBackend;
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if (backend == BACKEND_OPENAL && OpenALStream::isValid())
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soundStream = new OpenALStream(mixer);
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@ -57,12 +53,11 @@ namespace AudioCommon
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ac_Config.Update();
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if (soundStream->Start())
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{
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#if 0
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// Start the sound recording
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/*
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if (ac_Config.record) {
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if (ac_Config.record)
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soundStream->StartLogAudio(FULL_DUMP_DIR g_Config.recordFile);
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}
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*/
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#endif
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return soundStream;
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}
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PanicAlertT("Could not initialize backend %s.", backend.c_str());
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@ -81,7 +76,10 @@ namespace AudioCommon
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if (soundStream)
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{
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soundStream->Stop();
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#if 0
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if (ac_Config.record)
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soundStream->StopLogAudio();
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#endif
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delete soundStream;
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soundStream = NULL;
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}
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@ -449,7 +449,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
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makes identical hashes, this is just a c/p of the 64-bit one. */
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u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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{
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const u64 m = 0xc6a4a7935bd1e995;
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const u64 m = 0xc6a4a7935bd1e995ULL;
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u64 h = len * m;
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const int r = 47;
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u32 Step = (len / 8);
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@ -68,7 +68,7 @@ bool TryParse(const std::string &str, bool *output);
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bool TryParse(const std::string &str, u32 *output);
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template <typename N>
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bool TryParse(const std::string &str, N *const output)
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static bool TryParse(const std::string &str, N *const output)
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{
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std::istringstream iss(str);
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@ -38,12 +38,12 @@
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// --- SR
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// ---------------------------------------------------------------------------------------
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inline void dsp_SR_set_flag(int flag)
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static inline void dsp_SR_set_flag(int flag)
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{
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g_dsp.r.sr |= flag;
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}
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inline bool dsp_SR_is_flag_set(int flag)
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static inline bool dsp_SR_is_flag_set(int flag)
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{
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return (g_dsp.r.sr & flag) != 0;
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}
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@ -52,7 +52,7 @@ inline bool dsp_SR_is_flag_set(int flag)
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// --- AR increments, decrements
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// ---------------------------------------------------------------------------------------
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inline u16 dsp_increase_addr_reg(u16 reg, s16 _ix)
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static inline u16 dsp_increase_addr_reg(u16 reg, s16 _ix)
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{
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u32 ar = g_dsp.r.ar[reg];
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u32 wr = g_dsp.r.wr[reg];
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@ -75,7 +75,7 @@ inline u16 dsp_increase_addr_reg(u16 reg, s16 _ix)
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return nar;
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}
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inline u16 dsp_decrease_addr_reg(u16 reg, s16 _ix)
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static inline u16 dsp_decrease_addr_reg(u16 reg, s16 _ix)
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{
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u32 ar = g_dsp.r.ar[reg];
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u32 wr = g_dsp.r.wr[reg];
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@ -98,7 +98,7 @@ inline u16 dsp_decrease_addr_reg(u16 reg, s16 _ix)
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return nar;
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}
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inline u16 dsp_increment_addr_reg(u16 reg)
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static inline u16 dsp_increment_addr_reg(u16 reg)
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{
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u32 ar = g_dsp.r.ar[reg];
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u32 wr = g_dsp.r.wr[reg];
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@ -110,7 +110,7 @@ inline u16 dsp_increment_addr_reg(u16 reg)
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return nar;
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}
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inline u16 dsp_decrement_addr_reg(u16 reg)
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static inline u16 dsp_decrement_addr_reg(u16 reg)
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{
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u32 ar = g_dsp.r.ar[reg];
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u32 wr = g_dsp.r.wr[reg];
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@ -127,7 +127,7 @@ inline u16 dsp_decrement_addr_reg(u16 reg)
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// --- reg
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// ---------------------------------------------------------------------------------------
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inline u16 dsp_op_read_reg(int reg)
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static inline u16 dsp_op_read_reg(int reg)
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{
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switch (reg & 0x1f) {
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case DSP_REG_ST0:
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@ -177,7 +177,7 @@ inline u16 dsp_op_read_reg(int reg)
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}
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}
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inline void dsp_op_write_reg(int reg, u16 val)
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static inline void dsp_op_write_reg(int reg, u16 val)
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{
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switch (reg & 0x1f) {
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// 8-bit sign extended registers. Should look at prod.h too...
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@ -238,7 +238,7 @@ inline void dsp_op_write_reg(int reg, u16 val)
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}
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}
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inline void dsp_conditional_extend_accum(int reg)
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static inline void dsp_conditional_extend_accum(int reg)
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{
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switch (reg)
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{
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@ -258,7 +258,7 @@ inline void dsp_conditional_extend_accum(int reg)
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// --- prod
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// ---------------------------------------------------------------------------------------
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inline s64 dsp_get_long_prod()
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static inline s64 dsp_get_long_prod()
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{
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#if PROFILE
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ProfilerAddDelta(g_dsp.err_pc, 1);
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@ -274,7 +274,7 @@ inline s64 dsp_get_long_prod()
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return val;
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}
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inline s64 dsp_get_long_prod_round_prodl()
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static inline s64 dsp_get_long_prod_round_prodl()
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{
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s64 prod = dsp_get_long_prod();
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@ -20,7 +20,7 @@
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#include "../../DSP.h"
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inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
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static inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
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{
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while (samplePos < newSamplePos)
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{
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@ -63,7 +63,7 @@ inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16
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// TODO: WTF is going on here?!?
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// Volume control (ramping)
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inline u16 ADPCM_Vol(u16 vol, u16 delta)
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static inline u16 ADPCM_Vol(u16 vol, u16 delta)
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{
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int x = vol;
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if (delta && delta < 0x5000)
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@ -37,7 +37,7 @@
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// A shortcut to access the bitmaps
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#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
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inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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static inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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{
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wxMemoryInputStream is(data, length);
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return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
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if sys.platform == 'win32':
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files += ["stdafx.cpp"]
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elif sys.platform == 'darwin':
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frameworksflags += ['-Wl,-framework,QuickTime', '-Wl,-no_arch_warnings']
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frameworksflags += ['-weak_framework', 'OpenCL']
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env['CPPPATH'] += ['#Externals']
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env['FRAMEWORKPATH'] += ['Externals/Cg']
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frameworksflags += ['-Wl,-weak_framework,Cg']
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frameworksflags += ['-Wl,-weak_framework,OpenCL']
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frameworksflags += ['-Wl,-weak_framework,QuickTime']
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frameworksflags += ['-Wl,-no_arch_warnings']
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exe = '#' + env['prefix'] + '/Dolphin.app/Contents/MacOS/Dolphin'
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'BPStructs.cpp',
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'CPMemory.cpp',
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'CommandProcessor.cpp',
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'Debugger.cpp',
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'DLCache.cpp',
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'Fifo.cpp',
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'FramebufferManagerBase.cpp',
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@ -44,4 +43,7 @@ files = [
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'memcpy_amd.cpp',
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]
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if env['HAVE_WX']:
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files += ['Debugger.cpp']
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env['LIBS'] += env.StaticObject(files)
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@ -296,7 +296,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
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unsigned int newWidth = width;
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unsigned int newHeight = height;
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sprintf(texPathTemp, "%s_%08lx_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
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sprintf(texPathTemp, "%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
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pcfmt = HiresTextures::GetHiresTex(texPathTemp, &newWidth, &newHeight, texformat, temp);
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if (pcfmt != PC_TEX_FMT_NONE)
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@ -397,7 +397,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
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if (false == File::Exists(szDir) || false == File::IsDirectory(szDir))
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File::CreateDir(szDir);
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sprintf(szTemp, "%s/%s_%08lx_%i.png", szDir, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
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sprintf(szTemp, "%s/%s_%08x_%i.png", szDir, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (texHash & 0x00000000FFFFFFFFLL), texformat);
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if (false == File::Exists(szTemp))
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entry->Save(szTemp);
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@ -12,9 +12,4 @@ libs = [
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env['dspcore'],
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]
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if sys.platform == 'darwin':
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frames = ['CoreFoundation']
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else:
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frames = []
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env.Program('dsptool', files, LIBS = libs, FRAMEWORKS = frames)
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env.Program('dsptool', files, LIBS = libs)
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@ -108,7 +108,7 @@ unsigned int VideoBackend::PeekMessages()
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void VideoBackend::UpdateFPSDisplay(const char *text)
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{
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char temp[100];
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snprintf(temp, sizeof temp, "%s | OpenGL | %s", svn_rev_str, text);
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snprintf(temp, sizeof temp, "%s | Software | %s", svn_rev_str, text);
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OpenGL_SetWindowText(temp);
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}
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@ -87,11 +87,6 @@ void VideoBackend::EmuStateChange(EMUSTATE_CHANGE newState)
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}
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//bool IsD3D()
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//{
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// return false;
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//}
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void VideoBackend::Shutdown()
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{
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SWRenderer::Shutdown();
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@ -14,9 +14,4 @@ libs = [
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env['dspcore'],
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]
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if sys.platform == 'darwin':
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frames = ['CoreFoundation']
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else:
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frames = []
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env.Program('tester', files, LIBS = libs, FRAMEWORKS = frames)
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env.Program('tester', files, LIBS = libs)
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