DSP/LabelMap: Default constructor and destructor

We also move the destructor definition into the cpp file, as that will
allow us to make the entire label_t type hidden from external view in a
following change.
This commit is contained in:
Lioncash
2019-06-07 17:07:04 -04:00
parent 0a1249ea40
commit 98ec2ab2ac
2 changed files with 5 additions and 4 deletions

View File

@ -11,9 +11,9 @@
namespace DSP namespace DSP
{ {
LabelMap::LabelMap() LabelMap::LabelMap() = default;
{
} LabelMap::~LabelMap() = default;
void LabelMap::RegisterDefaults() void LabelMap::RegisterDefaults()
{ {

View File

@ -23,7 +23,8 @@ class LabelMap
{ {
public: public:
LabelMap(); LabelMap();
~LabelMap() {} ~LabelMap();
void RegisterDefaults(); void RegisterDefaults();
void RegisterLabel(const std::string& label, u16 lval, LabelType type = LABEL_VALUE); void RegisterLabel(const std::string& label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(const std::string& label); void DeleteLabel(const std::string& label);