reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.

(probably nobody else cares, but I need at least one video plugin that actually works on this computer)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6618 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nitsuja-
2010-12-19 20:59:23 +00:00
parent 47454a4ed9
commit 98fe8437ae
12 changed files with 200 additions and 166 deletions

View File

@ -160,7 +160,7 @@ void GetPixelShaderId(PIXELSHADERUID *uid, DSTALPHA_MODE dstAlphaMode)
// output is given by .outreg
// tevtemp is set according to swapmodetables and
static void WriteStage(char *&p, int n, API_TYPE ApiType);
static void WriteStage(char *&p, int n, API_TYPE ApiType,int maxUniforms);
static void SampleTexture(char *&p, const char *destination, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType);
// static void WriteAlphaCompare(char *&p, int num, int comp);
static bool WriteAlphaTest(char *&p, API_TYPE ApiType);
@ -442,7 +442,7 @@ char *GeneratePixelLightShader(char *p, int index, const LitChannel& chan, const
const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType,u32 components)
const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType,u32 maxUniforms, u32 components)
{
setlocale(LC_NUMERIC, "C"); // Reset locale for compilation
text[sizeof(text) - 1] = 0x7C; // canary
@ -504,10 +504,13 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, "uniform float4 "I_ALPHA"[1] : register(c%d);\n", C_ALPHA);
WRITE(p, "uniform float4 "I_TEXDIMS"[8] : register(c%d);\n", C_TEXDIMS);
WRITE(p, "uniform float4 "I_ZBIAS"[2] : register(c%d);\n", C_ZBIAS);
WRITE(p, "uniform float4 "I_INDTEXSCALE"[2] : register(c%d);\n", C_INDTEXSCALE);
WRITE(p, "uniform float4 "I_INDTEXMTX"[6] : register(c%d);\n", C_INDTEXMTX);
WRITE(p, "uniform float4 "I_FOG"[2] : register(c%d);\n", C_FOG);
if(g_ActiveConfig.bEnablePixelLigting)
if(C_INDTEXSCALE + 2 <= maxUniforms)
WRITE(p, "uniform float4 "I_INDTEXSCALE"[2] : register(c%d);\n", C_INDTEXSCALE);
if(C_INDTEXMTX + 6 <= maxUniforms)
WRITE(p, "uniform float4 "I_INDTEXMTX"[6] : register(c%d);\n", C_INDTEXMTX);
if(C_FOG + 2 <= maxUniforms)
WRITE(p, "uniform float4 "I_FOG"[2] : register(c%d);\n", C_FOG);
if(g_ActiveConfig.bEnablePixelLigting && C_PLIGHTS + 40 <= maxUniforms && C_PMATERIALS + 4 <= maxUniforms)
{
WRITE(p,"typedef struct { float4 col; float4 cosatt; float4 distatt; float4 pos; float4 dir; } Light;\n");
WRITE(p,"typedef struct { Light lights[8]; } s_"I_PLIGHTS";\n");
@ -588,7 +591,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
" float2 wrappedcoord, tempcoord;\n"
" float4 cc0, cc1, cc2, cprev,crastemp,ckonsttemp;\n\n");
if(g_ActiveConfig.bEnablePixelLigting)
if(g_ActiveConfig.bEnablePixelLigting && C_PLIGHTS + 40 <= maxUniforms && C_PMATERIALS + 4 <= maxUniforms)
{
if (xfregs.numTexGens < 7)
{
@ -748,7 +751,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
{
int texcoord = bpmem.tevindref.getTexCoord(i);
if (texcoord < numTexgen)
if (texcoord < numTexgen && C_INDTEXSCALE + 2 <= maxUniforms)
WRITE(p, "tempcoord = uv%d.xy * "I_INDTEXSCALE"[%d].%s;\n", texcoord, i/2, (i&1)?"zw":"xy");
else
WRITE(p, "tempcoord = float2(0.0f, 0.0f);\n");
@ -770,7 +773,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
}
for (int i = 0; i < numStages; i++)
WriteStage(p, i, ApiType); //build the equation for this stage
WriteStage(p, i, ApiType,maxUniforms); //build the equation for this stage
if(numStages)
{
@ -832,7 +835,8 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, " ocol0 = float4(prev.rgb, "I_ALPHA"[0].a);\n");
else
{
WriteFog(p);
if(C_FOG + 2 <= maxUniforms)
WriteFog(p);
WRITE(p, " ocol0 = prev;\n");
}
@ -900,7 +904,7 @@ static const char *TEVCMPAlphaOPTable[16] =
};
static void WriteStage(char *&p, int n, API_TYPE ApiType)
static void WriteStage(char *&p, int n, API_TYPE ApiType,int maxUniforms)
{
char *rasswap = swapModeTable[bpmem.combiners[n].alphaC.rswap];
char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap];
@ -934,18 +938,18 @@ static void WriteStage(char *&p, int n, API_TYPE ApiType)
// multiply by offset matrix and scale
if (bpmem.tevind[n].mid != 0)
{
if (bpmem.tevind[n].mid <= 3)
if (bpmem.tevind[n].mid <= 3 && C_INDTEXMTX + 6 <= maxUniforms)
{
int mtxidx = 2*(bpmem.tevind[n].mid-1);
WRITE(p, "float2 indtevtrans%d = float2(dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d), dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d));\n",
n, mtxidx, n, mtxidx+1, n);
}
else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord)
else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord && C_INDTEXMTX + 6 <= maxUniforms)
{ // s matrix
int mtxidx = 2*(bpmem.tevind[n].mid-5);
WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.xx;\n", n, mtxidx, texcoord, n);
}
else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord)
else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord && C_INDTEXMTX + 6 <= maxUniforms)
{ // t matrix
int mtxidx = 2*(bpmem.tevind[n].mid-9);
WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.yy;\n", n, mtxidx, texcoord, n);