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If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7248 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -84,7 +84,7 @@ extern GLWindow GLWin;
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// Public OpenGL util
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// Initialization / upkeep
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bool OpenGL_Create(int _width, int _height);
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bool OpenGL_Create(void *&);
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void OpenGL_Shutdown();
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void OpenGL_Update();
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bool OpenGL_MakeCurrent();
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