DX11 code maintenance, part 7:

Header cleanups. If anything, this will decrease compile time.. :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6916 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2011-01-25 16:43:08 +00:00
parent cd6f00a3e5
commit 994913ce07
25 changed files with 120 additions and 186 deletions

View File

@ -17,8 +17,9 @@
#pragma once
#include <d3d11.h>
#include "Common.h"
#include "CommonTypes.h"
struct ID3D10Blob;
// use this class instead ID3D10Blob or ID3D11Blob whenever possible
class D3DBlob