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Mark 'A' as being region-free, but still explicitly default it to
European settings. Also try to add sensible defaults for [LMNTQ] taken from http://wiibrew.org/wiki/Title_database#Region_Codes . git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5551 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -22,10 +22,14 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
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{
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{
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switch (CountryCode)
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switch (CountryCode)
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{
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{
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// PAL
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// Region free - fall through to European defaults for now
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case 'A':
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case 'A':
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// PAL
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case 'D':
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case 'D':
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case 'S': // <- that is shitty :) zelda demo disc
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case 'L': // Japanese import to PAL regions
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case 'M': // Japanese import to PAL regions
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case 'S': // Spanish-speaking regions
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case 'X': // XIII <- uses X but is PAL rip
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case 'X': // XIII <- uses X but is PAL rip
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case 'P':
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case 'P':
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return IVolume::COUNTRY_EUROPE;
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return IVolume::COUNTRY_EUROPE;
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@ -41,6 +45,7 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
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// NTSC
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// NTSC
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case 'E':
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case 'E':
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case 'N': // Japanese import to PAL regions
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case 'Z': // Prince Of Persia - The Forgotten Sands (WII)
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case 'Z': // Prince Of Persia - The Forgotten Sands (WII)
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return IVolume::COUNTRY_USA;
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return IVolume::COUNTRY_USA;
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break;
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break;
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@ -50,6 +55,8 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
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break;
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break;
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case 'K':
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case 'K':
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case 'T': // Korea with English language
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case 'Q': // Korea with Japanese language
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return IVolume::COUNTRY_KOREA;
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return IVolume::COUNTRY_KOREA;
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break;
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break;
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