Mark 'A' as being region-free, but still explicitly default it to

European settings. Also try to add sensible defaults for [LMNTQ]      
taken from http://wiibrew.org/wiki/Title_database#Region_Codes .


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5551 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-05-30 17:16:06 +00:00
parent 20eda8551a
commit 997ab4ada1

View File

@ -22,10 +22,14 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
{ {
switch (CountryCode) switch (CountryCode)
{ {
// PAL // Region free - fall through to European defaults for now
case 'A': case 'A':
// PAL
case 'D': case 'D':
case 'S': // <- that is shitty :) zelda demo disc case 'L': // Japanese import to PAL regions
case 'M': // Japanese import to PAL regions
case 'S': // Spanish-speaking regions
case 'X': // XIII <- uses X but is PAL rip case 'X': // XIII <- uses X but is PAL rip
case 'P': case 'P':
return IVolume::COUNTRY_EUROPE; return IVolume::COUNTRY_EUROPE;
@ -41,6 +45,7 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
// NTSC // NTSC
case 'E': case 'E':
case 'N': // Japanese import to PAL regions
case 'Z': // Prince Of Persia - The Forgotten Sands (WII) case 'Z': // Prince Of Persia - The Forgotten Sands (WII)
return IVolume::COUNTRY_USA; return IVolume::COUNTRY_USA;
break; break;
@ -50,6 +55,8 @@ IVolume::ECountry CountrySwitch(u8 CountryCode)
break; break;
case 'K': case 'K':
case 'T': // Korea with English language
case 'Q': // Korea with Japanese language
return IVolume::COUNTRY_KOREA; return IVolume::COUNTRY_KOREA;
break; break;