mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 13:49:53 -06:00
Give OSX users more of a chance of supporting Single pass DSB in the future.
This commit is contained in:

committed by
Sonicadvance1

parent
d012c75005
commit
9996f27120
@ -170,7 +170,7 @@ void VertexManager::vFlush()
|
||||
&& bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24;
|
||||
|
||||
// Makes sure we can actually do Dual source blending
|
||||
bool dualSourcePossible = g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLBinding;
|
||||
bool dualSourcePossible = g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLATTRBind;
|
||||
|
||||
// finally bind
|
||||
FRAGMENTSHADER* ps;
|
||||
|
Reference in New Issue
Block a user