From 999c7aed983828fd1b02609dadaf1e3c2a20cbc7 Mon Sep 17 00:00:00 2001 From: LillyJadeKatrin Date: Thu, 1 May 2025 00:07:24 -0400 Subject: [PATCH] Don't close achievements on games that don't hash Minor bugfix necessary for future development; issue brought on by a conflict resolving wrong. --- Source/Core/Core/AchievementManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index 2ebe12b672..7e80c9eef1 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -997,6 +997,7 @@ void AchievementManager::LoadGameCallback(int result, const char* error_message, // Allow developer tools for unidentified games rc_client_set_read_memory_function(instance.m_client, MemoryPeeker); instance.m_system.store(&Core::System::GetInstance(), std::memory_order_release); + return; } instance.CloseGame(); return;