savestate vertexmanager (base) since it affects VertexLoader::RunVertices which affects g_pVideoData

This commit is contained in:
nitsuja
2012-01-04 00:42:22 -08:00
committed by skidau
parent ae242e5675
commit 99b202fd2e
5 changed files with 39 additions and 8 deletions

View File

@ -26,6 +26,7 @@
#include "PixelEngine.h"
#include "PixelShaderManager.h"
#include "VertexShaderManager.h"
#include "VertexManagerBase.h"
static void DoState(PointerWrap &p)
{
@ -68,6 +69,9 @@ static void DoState(PointerWrap &p)
VertexShaderManager::DoState(p);
p.DoMarker("VertexShaderManager");
VertexManager::DoState(p);
p.DoMarker("VertexManager");
// TODO: search for more data that should be saved and add it here
}