Move BoundingBox out of RenderBase

They were essentially just pass-though methods
This commit is contained in:
Scott Mansell
2023-01-30 03:40:15 +13:00
parent 35a69cb1bb
commit 99d3e489ea
11 changed files with 38 additions and 88 deletions

View File

@ -6,6 +6,8 @@
#include <mutex>
#include "Core/System.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/Statistics.h"
@ -157,7 +159,7 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
break;
case Event::BBOX_READ:
*e.bbox.data = g_renderer->BBoxRead(e.bbox.index);
*e.bbox.data = g_bounding_box->Get(e.bbox.index);
break;
case Event::FIFO_RESET: