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https://github.com/dolphin-emu/dolphin.git
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Removing ISO ini presence requirement for reading movie settings
because it's not necessary for running a movie
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@ -108,6 +108,15 @@ bool BootCore(const std::string& _rFilename)
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game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
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VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
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VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
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// Wii settings
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if (StartUp.bWii)
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{
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// Flush possible changes to SYSCONF to file
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SConfig::GetInstance().m_SYSCONF->Save();
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}
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}
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// movie settings
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if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
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if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
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{
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{
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StartUp.bCPUThread = Movie::IsDualCore();
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StartUp.bCPUThread = Movie::IsDualCore();
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@ -122,13 +131,6 @@ bool BootCore(const std::string& _rFilename)
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File::Delete("Movie.raw");
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File::Delete("Movie.raw");
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}
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}
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}
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}
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// Wii settings
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if (StartUp.bWii)
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{
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// Flush possible changes to SYSCONF to file
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SConfig::GetInstance().m_SYSCONF->Save();
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}
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}
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// Run the game
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// Run the game
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// Init the core
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// Init the core
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