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Migrate SConfig::bWii to System.
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@ -136,8 +136,10 @@ public:
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bool IsMMUMode() const { return m_mmu_enabled; }
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bool IsPauseOnPanicMode() const { return m_pause_on_panic_enabled; }
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bool IsMIOS() const { return m_is_mios; }
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bool IsWii() const { return m_is_wii; }
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void SetIsMIOS(bool is_mios) { m_is_mios = is_mios; }
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void SetIsWii(bool is_wii) { m_is_wii = is_wii; }
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SoundStream* GetSoundStream() const;
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void SetSoundStream(std::unique_ptr<SoundStream> sound_stream);
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@ -192,5 +194,6 @@ private:
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bool m_mmu_enabled = false;
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bool m_pause_on_panic_enabled = false;
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bool m_is_mios = false;
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bool m_is_wii = false;
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};
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} // namespace Core
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