mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Migrate SConfig::bWii to System.
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@ -19,7 +19,6 @@
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#include "Common/StringUtil.h"
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#include "Core/CheatSearch.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/MMU.h"
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@ -170,7 +169,7 @@ void CheatSearchFactoryWidget::OnNewSearchClicked()
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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memory_ranges.emplace_back(0x80000000, memory.GetRamSizeReal());
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if (SConfig::GetInstance().bWii)
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if (system.IsWii())
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memory_ranges.emplace_back(0x90000000, memory.GetExRamSizeReal());
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address_space = PowerPC::RequestedAddressSpace::Virtual;
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}
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@ -28,6 +28,7 @@
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/USB/Bluetooth/BTReal.h"
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#include "Core/NetPlayProto.h"
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#include "Core/System.h"
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#include "Core/WiiUtils.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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@ -295,7 +296,7 @@ void WiimoteControllersWidget::LoadSettings(Core::State state)
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m_wiimote_emu->setEnabled(!running);
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m_wiimote_passthrough->setEnabled(!running);
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const bool running_gc = running && !SConfig::GetInstance().bWii;
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const bool running_gc = running && !Core::System::GetInstance().IsWii();
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const bool enable_passthrough = m_wiimote_passthrough->isChecked() && !running_gc;
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const bool enable_emu_bt = !m_wiimote_passthrough->isChecked() && !running_gc;
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const bool is_netplay = NetPlay::IsNetPlayRunning();
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@ -46,7 +46,6 @@
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#include "Common/FileUtil.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI.h"
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@ -437,7 +436,7 @@ void GameList::ShowContextMenu(const QPoint&)
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// system menu, trigger a refresh.
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Settings::Instance().NANDRefresh();
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});
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perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
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perform_disc_update->setEnabled(!Core::IsRunning() || !Core::System::GetInstance().IsWii());
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}
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if (!is_mod_descriptor && platform == DiscIO::Platform::WiiWAD)
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@ -23,7 +23,6 @@
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/UISettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/FreeLookManager.h"
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#include "Core/Host.h"
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@ -266,7 +265,7 @@ void HotkeyScheduler::Run()
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// TODO: HK_MBP_ADD
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if (SConfig::GetInstance().bWii)
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if (Core::System::GetInstance().IsWii())
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{
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int wiimote_id = -1;
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if (IsHotkey(HK_WIIMOTE1_CONNECT))
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@ -46,7 +46,6 @@
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/NetplaySettings.h"
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#include "Core/Config/WiimoteSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/FreeLookManager.h"
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#include "Core/HW/DVD/DVDInterface.h"
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@ -1970,7 +1969,7 @@ void MainWindow::ShowTASInput()
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for (int i = 0; i < num_wii_controllers; i++)
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{
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if (Config::Get(Config::GetInfoForWiimoteSource(i)) == WiimoteSource::Emulated &&
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(!Core::IsRunning() || SConfig::GetInstance().bWii))
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(!Core::IsRunning() || Core::System::GetInstance().IsWii()))
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{
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SetQWidgetWindowDecorations(m_wii_tas_input_windows[i]);
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m_wii_tas_input_windows[i]->show();
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