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Migrate SConfig::bWii to System.
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@ -10,6 +10,7 @@
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#include "Common/EnumUtils.h"
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#include "Common/Logging/Log.h"
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#include "Core/DolphinAnalytics.h"
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#include "Core/System.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/VertexLoaderManager.h"
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@ -186,7 +187,7 @@ void CPState::LoadCPReg(u8 sub_cmd, u32 value)
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// Pointers to vertex arrays in GC RAM
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case ARRAY_BASE:
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array_bases[static_cast<CPArray>(sub_cmd & CP_ARRAY_MASK)] =
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value & CommandProcessor::GetPhysicalAddressMask();
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value & CommandProcessor::GetPhysicalAddressMask(Core::System::GetInstance().IsWii());
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break;
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case ARRAY_STRIDE:
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