Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-10-04 07:57:28 +00:00
parent 3d475abf2b
commit 9a3ebd0c3b
22 changed files with 135 additions and 101 deletions

View File

@ -67,6 +67,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
pBannerLoader->GetDescription(m_Description);
if (pBannerLoader->GetBanner(g_ImageTemp))
{
#ifdef USE_WX
unsigned char* pImage = (unsigned char*)malloc(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT * 3);
for (size_t i = 0; i < DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT; i++)
@ -77,6 +78,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
}
m_Image.Create(DVD_BANNER_WIDTH, DVD_BANNER_HEIGHT, pImage);
#endif
}
}
else