Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-10-04 07:57:28 +00:00
parent 3d475abf2b
commit 9a3ebd0c3b
22 changed files with 135 additions and 101 deletions

View File

@ -16,9 +16,6 @@ files = [
'Globals.cpp',
'PCHW/AOSoundStream.cpp',
'PCHW/Mixer.cpp',
'Debugger/Debugger.cpp',
'Debugger/PBView.cpp',
'Logging/Logging.cpp',
'UCodes/UCode_AX.cpp',
'UCodes/UCode_CARD.cpp',
'UCodes/UCode_InitAudioSystem.cpp',
@ -27,6 +24,8 @@ files = [
'UCodes/UCodes.cpp',
'UCodes/UCode_Zelda.cpp',
]
if not env['nowx']:
files.Append['Debugger/Debugger.cpp', 'Debugger/PBView.cpp', 'Logging/Logging.cpp',]
dspenv = env.Clone()
dspenv.Append(