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Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,9 +16,6 @@ files = [
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'Globals.cpp',
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'PCHW/AOSoundStream.cpp',
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'PCHW/Mixer.cpp',
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'Debugger/Debugger.cpp',
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'Debugger/PBView.cpp',
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'Logging/Logging.cpp',
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'UCodes/UCode_AX.cpp',
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'UCodes/UCode_CARD.cpp',
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'UCodes/UCode_InitAudioSystem.cpp',
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@ -27,6 +24,8 @@ files = [
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'UCodes/UCodes.cpp',
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'UCodes/UCode_Zelda.cpp',
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]
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if not env['nowx']:
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files.Append['Debugger/Debugger.cpp', 'Debugger/PBView.cpp', 'Logging/Logging.cpp',]
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dspenv = env.Clone()
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dspenv.Append(
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