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https://github.com/dolphin-emu/dolphin.git
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Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,14 +21,18 @@
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#include <stdio.h>
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#include <math.h>
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#ifdef USE_WX
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#include <wx/aboutdlg.h>
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#endif
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#include "Common.h"
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#include "pluginspecs_pad.h"
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#include "PadSimple.h"
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#include "IniFile.h"
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#ifdef USE_WX
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#include "GUI/ConfigDlg.h"
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#endif
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#ifdef XINPUT_ENABLE
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#include "XInput.h"
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@ -166,17 +170,20 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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void DllAbout(HWND _hParent)
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{
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#ifdef USE_WX
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wxAboutDialogInfo info;
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info.AddDeveloper(_T("ector"));
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info.AddDeveloper(_T("F|RES"));
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info.SetDescription(_T("Simple keyboard and XInput plugin for dolphin"));
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wxAboutBox(info);
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#endif
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}
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void DllConfig(HWND _hParent)
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{
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LoadConfig();
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#ifdef USE_WX
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#ifdef _WIN32
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wxWindow win;
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win.SetHWND(_hParent);
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@ -187,6 +194,7 @@ void DllConfig(HWND _hParent)
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#else
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ConfigDialog frame(NULL);
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frame.ShowModal();
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#endif
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#endif
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SaveConfig();
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}
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@ -10,10 +10,9 @@ else:
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files = [
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"PadSimple.cpp",
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"XInputBase.cpp",
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"GUI/ConfigDlg.cpp",
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]
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if not env['nowx']:
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files.Append["GUI/ConfigDlg.cpp", "XInputBase.cpp",]
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padenv = env.Clone()
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padenv.Append(LIBS = [ 'common' ])
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padenv.Append(LIBS = [ 'common', 'X11' ])
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padenv.SharedLibrary(output, files)
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