Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-10-04 07:57:28 +00:00
parent 3d475abf2b
commit 9a3ebd0c3b
22 changed files with 135 additions and 101 deletions

View File

@ -8,13 +8,11 @@ import utils
files = [
'BPStructs.cpp',
'DataReader.cpp',
'Globals.cpp',
'GLInit.cpp',
'main.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
# 'OpcodeReaders.cpp', # outdated
'PixelShader.cpp',
'PixelShaderManager.cpp',
'rasterfont.cpp',
@ -25,8 +23,9 @@ files = [
'VertexShader.cpp',
'VertexShaderManager.cpp',
'XFB.cpp',
'GUI/ConfigDlg.cpp',
]
if not env['nowx']:
files.Append['GUI/ConfigDlg.cpp',]
compileFlags = [
'-fPIC',
]