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Set the token and finish interrupt signal from the video thread. This fixes the inconsistent state caused by lag from the scheduler. Fixes Rayman 3: Hoodlum Havoc and Shamu's Deep Sea Adventures.
Fixes issue 5401. Fixes issue 5589.
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@ -81,7 +81,6 @@ void SetFinish(void);
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void ResetSetFinish(void);
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void ResetSetToken(void);
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bool WaitingForPEInterrupt();
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void ResumeWaitingForPEInterrupt();
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// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
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extern u16 bbox[4];
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