AudioCommon: Remove lock on Pause state

We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
This commit is contained in:
degasus
2015-05-28 19:58:18 +02:00
parent 6ff3fcee59
commit 9a96e3c416
5 changed files with 0 additions and 27 deletions

View File

@ -108,8 +108,6 @@ unsigned int CMixer::Mix(short* samples, unsigned int num_samples, bool consider
if (!samples)
return 0;
std::lock_guard<std::mutex> lk(m_csMixing);
memset(samples, 0, num_samples * 2 * sizeof(short));
if (PowerPC::GetState() != PowerPC::CPU_RUNNING)