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AudioCommon: Remove lock on Pause state
We had to lock audiocommon with the old asynchron HLE audio emulation, now our Mixer is just a plain FIFO which may underrun. Of course, this will stutter, but underruning the audio backend is likely worse.
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@ -108,8 +108,6 @@ unsigned int CMixer::Mix(short* samples, unsigned int num_samples, bool consider
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if (!samples)
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return 0;
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std::lock_guard<std::mutex> lk(m_csMixing);
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memset(samples, 0, num_samples * 2 * sizeof(short));
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if (PowerPC::GetState() != PowerPC::CPU_RUNNING)
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