AudioCommon: Remove lock on Pause state

We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
This commit is contained in:
degasus
2015-05-28 19:58:18 +02:00
parent 6ff3fcee59
commit 9a96e3c416
5 changed files with 0 additions and 27 deletions

View File

@ -108,8 +108,6 @@ public:
}
}
std::mutex& MixerCritical() { return m_csMixing; }
float GetCurrentSpeed() const { return m_speed.load(); }
void UpdateSpeed(float val) { m_speed.store(val); }
@ -155,7 +153,5 @@ protected:
bool m_log_dtk_audio;
bool m_log_dsp_audio;
std::mutex m_csMixing;
std::atomic<float> m_speed; // Current rate of the emulation (1.0 = 100% speed)
};