From 9b022e023b62ec20a6b1946b9f79311f91ab777f Mon Sep 17 00:00:00 2001 From: myownfriend Date: Wed, 21 May 2014 14:55:45 -0400 Subject: [PATCH] Update firewater.glsl --- Data/Sys/Shaders/firewater.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Data/Sys/Shaders/firewater.glsl b/Data/Sys/Shaders/firewater.glsl index 390f7aad66..b21e9db87d 100644 --- a/Data/Sys/Shaders/firewater.glsl +++ b/Data/Sys/Shaders/firewater.glsl @@ -11,9 +11,9 @@ void main() float4 c1 = texture(samp9, uv0 + float2(1,1)*resolution.zw); float4 c2 = texture(samp9, uv0 + float2(-1,-1)*resolution.zw); float red = c0.r; - float green = c0.g; + float green = c0.g; float blue = c0.b; - float alpha = c0.a; + float alpha = c0.a; red = c0.r - c1.b; blue = c0.b - c2.r + (c0.g - c0.r);