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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e
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63
Source/Plugins/Plugin_VideoSoftware/Src/Statistics.h
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63
Source/Plugins/Plugin_VideoSoftware/Src/Statistics.h
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "CommonTypes.h"
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#include "VideoConfig.h"
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#ifndef _STATISTICS_H
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#define _STATISTICS_H
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struct Statistics
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{
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struct ThisFrame
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{
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u32 numDrawnObjects;
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u32 numPrimatives;
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u32 numVerticesLoaded;
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u32 numVerticesOut;
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u32 numTrianglesIn;
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u32 numTrianglesRejected;
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u32 numTrianglesCulled;
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u32 numTrianglesClipped;
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u32 numTrianglesDrawn;
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u32 rasterizedPixels;
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u32 tevPixelsIn;
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u32 tevPixelsOut;
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};
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u32 frameCount;
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Statistics();
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ThisFrame thisFrame;
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void ResetFrame();
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};
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extern Statistics stats;
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#if (STATISTICS)
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#define INCSTAT(a) (a)++;
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#define ADDSTAT(a,b) (a)+=(b);
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#define SETSTAT(a,x) (a)=(int)(x);
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#else
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#define INCSTAT(a) ;
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#define ADDSTAT(a,b) ;
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#define SETSTAT(a,x) ;
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#endif
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#endif // _STATISTICS_H
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