VideoConfigDiag: Add stereoscopy options group.

This commit is contained in:
Jules Blok
2014-10-30 23:29:56 +01:00
parent 4d9589b35f
commit 9b22e15180
12 changed files with 75 additions and 34 deletions

View File

@ -599,7 +599,7 @@ Renderer::Renderer()
s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode;
s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode);
ApplySSAASettings();
s_LastStereo = g_ActiveConfig.bStereo;
s_LastStereo = g_ActiveConfig.iStereoMode > 0;
// Decide framebuffer size
s_backbuffer_width = (int)GLInterface->GetBackBufferWidth();
@ -1514,7 +1514,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
sourceRc.right -= fbStride - fbWidth;
if (g_ActiveConfig.bStereo)
if (g_ActiveConfig.iStereoMode == 1)
{
TargetRectangle leftRc = drawRc, rightRc = drawRc;
int width = drawRc.right - drawRc.left;
@ -1537,7 +1537,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
// for msaa mode, we must resolve the efb content to non-msaa
GLuint tex = FramebufferManager::ResolveAndGetRenderTarget(rc);
if (g_ActiveConfig.bStereo)
if (g_ActiveConfig.iStereoMode == 1)
{
TargetRectangle leftRc = flipped_trc, rightRc = flipped_trc;
int width = flipped_trc.right - flipped_trc.left;
@ -1699,16 +1699,16 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
s_LastEFBScale = g_ActiveConfig.iEFBScale;
}
if (xfbchanged || WindowResized || (s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode) || (s_LastStereo != g_ActiveConfig.bStereo))
if (xfbchanged || WindowResized || (s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode) || (s_LastStereo != (g_ActiveConfig.iStereoMode > 0)))
{
UpdateDrawRectangle(s_backbuffer_width, s_backbuffer_height);
if (CalculateTargetSize(s_backbuffer_width, s_backbuffer_height) || s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode || s_LastStereo != g_ActiveConfig.bStereo)
if (CalculateTargetSize(s_backbuffer_width, s_backbuffer_height) || s_LastMultisampleMode != g_ActiveConfig.iMultisampleMode || s_LastStereo != (g_ActiveConfig.iStereoMode > 0))
{
s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode;
s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode);
ApplySSAASettings();
s_LastStereo = g_ActiveConfig.bStereo;
s_LastStereo = g_ActiveConfig.iStereoMode > 0;
delete g_framebuffer_manager;
g_framebuffer_manager = new FramebufferManager(s_target_width, s_target_height,