VideoConfigDiag: Add stereoscopy options group.

This commit is contained in:
Jules Blok
2014-10-30 23:29:56 +01:00
parent 4d9589b35f
commit 9b22e15180
12 changed files with 75 additions and 34 deletions

View File

@ -41,12 +41,12 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy
out.Write("//Geometry Shader for 3D stereoscopy\n");
uid_data->stereo = g_ActiveConfig.bStereo;
uid_data->stereo = g_ActiveConfig.iStereoMode > 0;
if (ApiType == API_OPENGL)
{
// Insert layout parameters
if (g_ActiveConfig.backend_info.bSupportsGSInstancing)
out.Write("layout(triangles, invocations = %d) in;\n", g_ActiveConfig.bStereo ? 2 : 1);
out.Write("layout(triangles, invocations = %d) in;\n", g_ActiveConfig.iStereoMode > 0 ? 2 : 1);
else
out.Write("layout(triangles) in;\n");
out.Write("layout(triangle_strip, max_vertices = %d) out;\n", g_ActiveConfig.backend_info.bSupportsGSInstancing ? 3 : 6);
@ -74,7 +74,7 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy
if (g_ActiveConfig.backend_info.bSupportsGSInstancing)
out.Write("\tlayer = gl_InvocationID;\n");
else
out.Write("\tfor (layer = 0; layer < %d; ++layer) {\n", g_ActiveConfig.bStereo ? 2 : 1);
out.Write("\tfor (layer = 0; layer < %d; ++layer) {\n", g_ActiveConfig.iStereoMode > 0 ? 2 : 1);
out.Write("\tgl_Layer = layer;\n");
out.Write("\tvec4 stereoproj = "I_PROJECTION"[0];\n");
@ -83,7 +83,7 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy
out.Write("\tfor (int i = 0; i < gl_in.length(); ++i) {\n");
out.Write("\t\to = v[i];\n");
if (g_ActiveConfig.bStereo)
if (g_ActiveConfig.iStereoMode > 0)
out.Write("\t\to.pos = float4(dot(stereoproj, v[i].rawpos), dot(" I_PROJECTION"[1], v[i].rawpos), dot(" I_PROJECTION"[2], v[i].rawpos), dot(" I_PROJECTION"[3], v[i].rawpos)); \n");
out.Write("\t\tgl_Position = o.pos;\n");