mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Force NetPlay Clients to Host Hardcore Status
If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
This commit is contained in:
@ -848,6 +848,7 @@ void NetPlayClient::OnStartGame(sf::Packet& packet)
|
||||
packet >> m_net_settings.cpu_thread;
|
||||
packet >> m_net_settings.cpu_core;
|
||||
packet >> m_net_settings.enable_cheats;
|
||||
packet >> m_net_settings.enable_hardcore;
|
||||
packet >> m_net_settings.selected_language;
|
||||
packet >> m_net_settings.override_region_settings;
|
||||
packet >> m_net_settings.dsp_enable_jit;
|
||||
|
Reference in New Issue
Block a user