Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-08-14 23:04:24 +00:00
parent 7937befe73
commit 9b676c0a01
9 changed files with 45 additions and 46 deletions

View File

@ -51,8 +51,6 @@ extern GLWindow GLWin;
// yeah yeah, these should be hidden
extern int nBackbufferWidth, nBackbufferHeight;
extern u32 s_nTargetWidth, s_nTargetHeight;
extern u32 g_AAx, g_AAy;
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
bool OpenGL_MakeCurrent();