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DX11: I think I've figured out where the game enables texture offsets for lines and points.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7461 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -790,6 +790,9 @@ union TCInfo
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u32 scale_minus_1 : 16;
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u32 range_bias : 1;
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u32 cylindric_wrap : 1;
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// These bits only have effect in the s field of TCoordInfo
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u32 line_offset : 1;
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u32 point_offset : 1;
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};
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u32 hex;
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};
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