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Video backends: warn on usage of GL_DRAW_QUADS_2.
It's not normally used, so if it shows up, it could indicate a CPU emulation bug.
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@ -25,7 +25,10 @@ void SetupUnit::SetupVertex()
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switch (m_PrimType)
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{
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case GX_DRAW_QUADS:
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SetupQuad();
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break;
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case GX_DRAW_QUADS_2:
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WARN_LOG(VIDEO, "Non-standard primitive drawing command GL_DRAW_QUADS_2");
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SetupQuad();
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break;
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case GX_DRAW_TRIANGLES:
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