If CG isn't available, still compile and fallback on GLSL

This commit is contained in:
Ryan Houdek
2011-12-24 00:24:13 -06:00
parent 7c558df283
commit 9bc6b83fd0
4 changed files with 13 additions and 3 deletions

View File

@ -372,6 +372,12 @@ else()
check_lib(CG Cg Cg/cg.h)
check_lib(CGGL CgGL Cg/cgGL.h)
if(NOT CG_FOUND)
message("CG not found, Building without")
add_definitions(-DHAVE_CG=0)
else()
add_definitions(-DHAVE_CG=1)
endif()
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")