Common: Remove locale based functions from CommonFuncs.

Since %f isn't used anymore in the shader generators, these can go.
This commit is contained in:
Lioncash
2014-12-05 20:54:41 -05:00
parent f7a16eca84
commit 9bcadc8029
6 changed files with 1 additions and 107 deletions

View File

@ -15,7 +15,6 @@
#include <libkern/OSByteOrder.h>
#endif
#include <clocale>
#include <cstddef>
#include <type_traits>
#include "Common/CommonTypes.h"
@ -109,45 +108,6 @@ inline u64 _rotr64(u64 x, unsigned int shift)
#define snprintf _snprintf
#define vscprintf _vscprintf
// Locale Cross-Compatibility
#define locale_t _locale_t
#define freelocale _free_locale
#define newlocale(mask, locale, base) _create_locale(mask, locale)
#define LC_GLOBAL_LOCALE ((locale_t)-1)
#define LC_ALL_MASK LC_ALL
#define LC_COLLATE_MASK LC_COLLATE
#define LC_CTYPE_MASK LC_CTYPE
#define LC_MONETARY_MASK LC_MONETARY
#define LC_NUMERIC_MASK LC_NUMERIC
#define LC_TIME_MASK LC_TIME
inline locale_t uselocale(locale_t new_locale)
{
// Retrieve the current per thread locale setting
bool bIsPerThread = (_configthreadlocale(0) == _ENABLE_PER_THREAD_LOCALE);
// Retrieve the current thread-specific locale
locale_t old_locale = bIsPerThread ? _get_current_locale() : LC_GLOBAL_LOCALE;
if (new_locale == LC_GLOBAL_LOCALE)
{
// Restore the global locale
_configthreadlocale(_DISABLE_PER_THREAD_LOCALE);
}
else if (new_locale != nullptr)
{
// Configure the thread to set the locale only for this thread
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
// Set all locale categories
for (int i = LC_MIN; i <= LC_MAX; i++)
setlocale(i, new_locale->locinfo->lc_category[i].locale);
}
return old_locale;
}
// 64 bit offsets for windows
#define fseeko _fseeki64
#define ftello _ftelli64