Common: Remove locale based functions from CommonFuncs.

Since %f isn't used anymore in the shader generators, these can go.
This commit is contained in:
Lioncash
2014-12-05 20:54:41 -05:00
parent f7a16eca84
commit 9bcadc8029
6 changed files with 1 additions and 107 deletions

View File

@ -4,10 +4,6 @@
#include <cmath>
#include <cstdio>
#include <locale.h>
#ifdef __APPLE__
#include <xlocale.h>
#endif
#include "Common/MathUtil.h"
#include "VideoCommon/BPMemory.h"
@ -579,10 +575,6 @@ static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
{
#ifndef ANDROID
locale_t locale = newlocale(LC_NUMERIC_MASK, "C", nullptr); // New locale for compilation
locale_t old_locale = uselocale(locale); // Apply the locale for this thread
#endif
text[sizeof(text) - 1] = 0x7C; // canary
char *p = text;
@ -666,10 +658,6 @@ const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
if (text[sizeof(text) - 1] != 0x7C)
PanicAlert("TextureConversionShader generator - buffer too small, canary has been eaten!");
#ifndef ANDROID
uselocale(old_locale); // restore locale
freelocale(locale);
#endif
return text;
}