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GameListModel: update icons when theme changes
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@ -82,12 +82,20 @@ void Resources::Init()
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{
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m_countries.append(GetScaledPixmap(country));
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}
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for (int stars = 0; stars <= 5; stars++)
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m_ratings.append(GetScaledThemePixmap("rating" + std::to_string(stars)));
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m_misc.append(GetScaledPixmap("nobanner"));
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m_misc.append(GetScaledPixmap("dolphin_logo"));
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m_misc.append(GetScaledPixmap("Dolphin"));
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QObject::connect(&Settings::Instance(), &Settings::ThemeChanged, Resources::InitThemeIcons);
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InitThemeIcons();
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}
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void Resources::InitThemeIcons()
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{
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m_ratings = {GetScaledThemePixmap("rating0"), GetScaledThemePixmap("rating1"),
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GetScaledThemePixmap("rating2"), GetScaledThemePixmap("rating3"),
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GetScaledThemePixmap("rating4"), GetScaledThemePixmap("rating5")};
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}
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QPixmap Resources::GetPlatform(int platform)
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