Insert a more solid abstraction between Qt and Imgui

This commit is contained in:
Scott Mansell
2023-02-03 19:11:31 +13:00
parent b2a31103b4
commit 9c1fe59cc9
9 changed files with 80 additions and 38 deletions

View File

@ -19,8 +19,6 @@
#include <QTimer>
#include <QWindow>
#include <imgui.h>
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/State.h"
@ -32,6 +30,7 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "VideoCommon/OnScreenUI.h"
#include "VideoCommon/Present.h"
#include "VideoCommon/VideoConfig.h"
@ -62,7 +61,7 @@ RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
if (state == Core::State::Running)
SetImGuiKeyMap();
SetPresenterKeyMap();
});
// We have to use Qt::DirectConnection here because we don't want those signals to get queued
@ -338,7 +337,7 @@ void RenderWidget::SetWaitingForMessageBox(bool waiting_for_message_box)
bool RenderWidget::event(QEvent* event)
{
PassEventToImGui(event);
PassEventToPresenter(event);
switch (event->type())
{
@ -470,7 +469,7 @@ bool RenderWidget::event(QEvent* event)
return QWidget::event(event);
}
void RenderWidget::PassEventToImGui(const QEvent* event)
void RenderWidget::PassEventToPresenter(const QEvent* event)
{
if (!Core::IsRunningAndStarted())
return;
@ -498,7 +497,7 @@ void RenderWidget::PassEventToImGui(const QEvent* event)
chars = utf8.constData();
}
// Pass the key onto ImGui
// Pass the key onto Presenter (for the imgui UI)
g_presenter->SetKey(key, is_down, chars);
}
break;
@ -529,31 +528,16 @@ void RenderWidget::PassEventToImGui(const QEvent* event)
}
}
void RenderWidget::SetImGuiKeyMap()
void RenderWidget::SetPresenterKeyMap()
{
static std::array<std::array<int, 2>, 21> key_map{{
{ImGuiKey_Tab, Qt::Key_Tab},
{ImGuiKey_LeftArrow, Qt::Key_Left},
{ImGuiKey_RightArrow, Qt::Key_Right},
{ImGuiKey_UpArrow, Qt::Key_Up},
{ImGuiKey_DownArrow, Qt::Key_Down},
{ImGuiKey_PageUp, Qt::Key_PageUp},
{ImGuiKey_PageDown, Qt::Key_PageDown},
{ImGuiKey_Home, Qt::Key_Home},
{ImGuiKey_End, Qt::Key_End},
{ImGuiKey_Insert, Qt::Key_Insert},
{ImGuiKey_Delete, Qt::Key_Delete},
{ImGuiKey_Backspace, Qt::Key_Backspace},
{ImGuiKey_Space, Qt::Key_Space},
{ImGuiKey_Enter, Qt::Key_Return},
{ImGuiKey_Escape, Qt::Key_Escape},
{ImGuiKey_A, Qt::Key_A},
{ImGuiKey_C, Qt::Key_C},
{ImGuiKey_V, Qt::Key_V},
{ImGuiKey_X, Qt::Key_X},
{ImGuiKey_Y, Qt::Key_Y},
{ImGuiKey_Z, Qt::Key_Z},
}};
static constexpr DolphinKeyMap key_map = {
Qt::Key_Tab, Qt::Key_Left, Qt::Key_Right, Qt::Key_Up, Qt::Key_Down,
Qt::Key_PageUp, Qt::Key_PageDown, Qt::Key_Home, Qt::Key_End, Qt::Key_Insert,
Qt::Key_Delete, Qt::Key_Backspace, Qt::Key_Space, Qt::Key_Return, Qt::Key_Escape,
Qt::Key_Enter, // Keypad enter
Qt::Key_A, Qt::Key_C, Qt::Key_V, Qt::Key_X, Qt::Key_Y,
Qt::Key_Z,
};
g_presenter->SetKeyMap(key_map);
}