Remove the global namespace a bit and remove some dead code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-02-02 18:21:20 +00:00
parent 9a975705bf
commit 9c21d003af
67 changed files with 145 additions and 625 deletions

View File

@ -19,25 +19,19 @@
#include "CoreAudioSoundStream.h"
OSStatus callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber,
UInt32 inNumberFrames, AudioBufferList *ioData)
OSStatus CoreAudioSound::callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber,
UInt32 inNumberFrames, AudioBufferList *ioData)
{
for (UInt32 i = 0; i < ioData->mNumberBuffers; i++)
{
((CoreAudioSound *)inRefCon)-> \
RenderSamples(ioData->mBuffers[i].mData,
ioData->mBuffers[i].mDataByteSize);
}
((CoreAudioSound *)inRefCon)->m_mixer->
Mix((short *)ioData->mBuffers[i].mData,
ioData->mBuffers[i].mDataByteSize / 4);
return noErr;
}
void CoreAudioSound::RenderSamples(void *target, UInt32 size)
{
m_mixer->Mix((short *)target, size / 4);
}
CoreAudioSound::CoreAudioSound(CMixer *mixer) : SoundStream(mixer)
{
}