GLContext: Use host connection

This also removes the need for a sleeping event thread.
This commit is contained in:
Stenzek
2018-10-03 23:03:19 +10:00
parent 1d827a5223
commit 9c57a98723
18 changed files with 68 additions and 97 deletions

View File

@ -82,7 +82,7 @@ bool VideoSoftware::Initialize(void* display_handle, void* window_handle)
{
InitializeShared();
SWOGLWindow::Init(window_handle);
SWOGLWindow::Init(display_handle, window_handle);
Clipper::Init();
Rasterizer::Init();