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DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
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@ -920,8 +920,15 @@ void TextureCacheBase::DumpTexture(TCacheEntry* entry, std::string basename, uns
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if (level > 0)
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{
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if (!g_ActiveConfig.bDumpMipmapTextures)
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return;
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basename += fmt::format("_mip{}", level);
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}
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else
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{
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if (!g_ActiveConfig.bDumpBaseTextures)
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return;
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}
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const std::string filename = fmt::format("{}/{}.png", szDir, basename);
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if (File::Exists(filename))
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@ -85,6 +85,8 @@ void VideoConfig::Refresh()
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bOverlayStats = Config::Get(Config::GFX_OVERLAY_STATS);
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bOverlayProjStats = Config::Get(Config::GFX_OVERLAY_PROJ_STATS);
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bDumpTextures = Config::Get(Config::GFX_DUMP_TEXTURES);
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bDumpMipmapTextures = Config::Get(Config::GFX_DUMP_MIP_TEXTURES);
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bDumpBaseTextures = Config::Get(Config::GFX_DUMP_BASE_TEXTURES);
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bHiresTextures = Config::Get(Config::GFX_HIRES_TEXTURES);
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bCacheHiresTextures = Config::Get(Config::GFX_CACHE_HIRES_TEXTURES);
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bDumpEFBTarget = Config::Get(Config::GFX_DUMP_EFB_TARGET);
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@ -102,6 +102,8 @@ struct VideoConfig final
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// Utility
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bool bDumpTextures;
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bool bDumpMipmapTextures;
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bool bDumpBaseTextures;
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bool bHiresTextures;
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bool bCacheHiresTextures;
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bool bDumpEFBTarget;
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