Merge pull request #4414 from linkmauve/single-newline

Remove double newlines at the end of *_LOG messages
This commit is contained in:
Markus Wick
2016-11-02 12:20:46 +01:00
committed by GitHub
17 changed files with 64 additions and 65 deletions

View File

@ -44,7 +44,7 @@ bool CompileVertexShader(const std::string& code, D3DBlob** blob)
D3D::VertexShaderVersionString(), flags, 0, &shaderBuffer, &errorBuffer);
if (errorBuffer)
{
INFO_LOG(VIDEO, "Vertex shader compiler messages:\n%s\n",
INFO_LOG(VIDEO, "Vertex shader compiler messages:\n%s",
(const char*)errorBuffer->GetBufferPointer());
}
@ -102,7 +102,7 @@ bool CompileGeometryShader(const std::string& code, D3DBlob** blob,
if (errorBuffer)
{
INFO_LOG(VIDEO, "Geometry shader compiler messages:\n%s\n",
INFO_LOG(VIDEO, "Geometry shader compiler messages:\n%s",
(const char*)errorBuffer->GetBufferPointer());
}